The original Binding of Isaac premiered on September 28, 2011 and quickly swept the indie scene off its feet. With so many power-up and item possibilities, each play through is unique and addicting. It’s been a few years, but on November 4th, The Binding of Isaac: Rebirth was released on Steam, PS4, and PS Vita and truly knocked our socks off:
Designed again by Edmund McMillen (also known for the popular Super Meat Boy), The Binding of Isaac: Rebirth has found a way to outdo itself in nearly every category. Rebirth now features 16-bit pixel graphics, but still retains the charming simplicity from its predecessor.
McMillan has always praised for giving you the most bang for your buck in his games. Rebirth features loads of secret areas, new characters and enemies, 178 achievements, and piles of new power-ups and items. From my experience, it seemed that finding items were far too common in the original Binding of Isaac. This was problematic since you can only carry one item at a time, and the end-of-boss rewards are usually best if you receive a useful power-up. Rebirth does not seem to experience this, with most of the rewards appearing to be power-up driven.
It took me 36 attempts to finally beat mom’s heart in Rebirth, and I still have not discovered most of the game’s secrets. The power-ups I found along the way in my attempts made me feel like my character was getting much more powerful compared to my experience in the original Isaac…and I have banked an enormous amount of time into the original. However, this is quickly balanced by a variety of enemies that make the game more challenging, which creates the perfect balance of difficulty and fun.
You do not need to play the original Binding of Isaac to enjoy, so we strongly recommend picking up Rebirth. On Steam, Rebirth is compatible with both PC and Mac and is available for $14.99. Rebirth is also one of the PS Plus free games for PS4. Enjoy!