Posts Tagged ‘High Moon Studios’

In 2010 High Moon Studios proved to the world that good Transformers games actually exist with their title Transformers: War for Cybertron. By delivering fantastic third-person action gameplay, stellar multiplayer, and the ability to transform at any time, War for Cybertron was what Transformers fans have always dreamed of. The game, however, was far from perfect. The environments looked exactly the same, the enemy AI wasn’t all that smart, and the narrative of the story left players wanting more.

Fall of Cybertron fixes all of this. High Moon Studios wasn’t satisfied with only pleasing Transformers fans; they wanted to please hardcore gamers everywhere. Fall of Cybertron brings drastic changes to every aspect of the game, making it more of a re-imagining of War for Cybertron, rather than a sequel.


Transformers fans, your dream has finally come true: you can now play as the Dinobots on Fall of Cybertron multiplayer! Well, most of them, anyways. The Dinobot Destructor Pack which includes characters Slug, Grimlock, Snarl, and Swoop, allows player to customize their multiplayer characters using parts from the popular characters. While Sludge, the fifth member of the Dinobot team, is not included, High Moon Studios is “taking note of his surprisingly huge fan base.”

This is the second multiplayer DLC that has been released for Fall of Cybertron this month. The first, called the Multiplayer Havoc Pack, included Wheeljack (my personal favorite), Ultra Magnus, Blastoff, Perceptor and Zeta Prime. A third DLC, Massive Fury Pack, has also been announced for September 25. This pack includes Autobots Hound, G1 Optimus Prime (which was originally a pre-order bonus from Gamestop), and Insecticons Kickback, Hardshell, and Sharpshot.

Here’s the trailer for all three DLC packs: