Posts Tagged ‘Gaming’

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Photo Credit: Valve

Microtransaction is defined as a business model where users can purchase virtual goods via micropayments. This idea has become quite the buzzword in gaming, but what does it mean for the state of gaming?

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At PAX East, G&C had the opportunity to sit down with the team behind RIVE, a fast-action, quick thinking, robot shooter:

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Combining the lore of an ancient civilization with turn-based robotic face-offs comes Mayan Death Robots:

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Say you are looking to crack open a can of nostalgia by plugging in your old video game console, but alas, your patience is quickly tested with blurry graphics, flickering backgrounds, and frustratingly unclear images. That is why HD Retrovision, a company founded in March 2014, has made it its mission to preserve retro gaming history while improving the retro gaming experience:

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This year’s Boston Festival of Indie Games featured a stellar lineup of developers showcasing their hard work and dedication to making a game they can call their own. We got to sit down with Team Future, the group behind the very intriguing Black Hat Oculus, which is taking two-player cooperative gaming to a new level:

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Godfire: Rise of Prometheus

Developed  by Vivid Games, creators of the  award-­winning Real Boxing, Godfire: Rise of Prometheus puts players in the armour of Prometheus as he battles through a rich and detailed world to retrieve the Godfire Spark and bring its fantastic powers to humanity. With a  fully voiced cast of mythical characters and a story by Steve Ince (writer  of The Witcher 2: Assassins of Kings and Broken Sword), the game brings the full triple-A experience to iOS and Android:

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G&C's Ian Gaudreau Demoing SoundSelf at PAX East 2014

G&C’s Ian Gaudreau Demoing SoundSelf at PAX East 2014

Amidst the wide variety of indie games at PAX East 2014, one of the most unique games we demoed was SoundSelf. ¬†“SoundSelf is the collision of centuries old meditation technology with the video-game trance. ¬†Turn off the lights, amp up the volume, and use your voice to fall through an odyssey of light and body”:

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