Posts Tagged ‘PAX East’

I have a confession: I have played a lot of The Behemoth‘s new game, Pit People. We had the pleasure of sitting down with the development team and trying Pit People at PAX East 2017, which was one of the first major unveilings for the game since release. After playing it for several weeks, I am in love:

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You may be familiar with the SteamWorld series from 2013’s popular Steamworld Dig. At PAX East 2016, the newest installment to the series, SteamWorld Heist, was unveiled in full force:

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Word broke last week that SuperGiant has a new game up their sleeve, Pyre, and that the game would be a playable demo at PAX East 2016:

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It was no secret that there was an apparent absence of many large triple-A titles at PAX East 2015. However, this shifted the spotlight on the medium and smaller sized games, allowing them to flourish. On the showroom floor, very quickly the crowd became overrun by bright blue shirts, baring the name “Gigantic”. We talked to dozens of people on the floor, all of which giving this game their ‘favorite game at PAX’ title. Here’s why:

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At PAX East, G&C had the opportunity to sit down with the team behind RIVE, a fast-action, quick thinking, robot shooter:

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Combining the lore of an ancient civilization with turn-based robotic face-offs comes Mayan Death Robots:

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Godfire: Rise of Prometheus

Developed  by Vivid Games, creators of the  award-­winning Real Boxing, Godfire: Rise of Prometheus puts players in the armour of Prometheus as he battles through a rich and detailed world to retrieve the Godfire Spark and bring its fantastic powers to humanity. With a  fully voiced cast of mythical characters and a story by Steve Ince (writer  of The Witcher 2: Assassins of Kings and Broken Sword), the game brings the full triple-A experience to iOS and Android:

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